- PT2 - READING - H1FA23 - SLOT 3&4 - MONDAY (16/10/2023) - Google Chrome
Ims-hcmuni.fpt.edu.vn/mod/quiz/attempt.php?attempt=635538&cmid=42756
the drivers had a much larger hippocampus (the part of the brain associated with navigation in birds and animals) compared with other people. Crucially, it grew larger the longer they spent doing their job. Similarly, there is strong statistical evidence that, by stretching the mind with games and puzzles, brainpower is increased. Conversely, if we do not stimulate our minds and keep the connections robust and intact, these connections will weaken and physically diminish. A more recent survey suggested that a 20-minute problem-solving session on the Nintendo DS game called 'Dr Kawashima's Brain Training' at the beginning of each day dramatically improved pupils' test results, class attendance and behavior. Astonishingly, pupils who used the Nintendo trainer saw their test scores rise by 50 per cent more than those who did not.
E. Robertson's puzzles have been designed to have the same effect on the brain, the only difference being that, for his, you need only a pencil to get started. The idea is to shake the brain out of lazy habits and train it to start functioning at its optimum level. It is Robertson's belief that people who tackle the puzzles will see a dramatic improvement in their daily lives as the brain increases its ability across a broad spectrum. They should see an improvement in everything, from remembering people's names at parties to increased attention span, mental agility, creativity and energy.
F. 'Many of us are terrified of numbers,' he says, 'or under-confident with words. With practice, and by gently increasing the difficulty of the exercises, these puzzles will help people improve capacity across a whole range of mental domains.' The wonderful thing is that the puzzles take just five minutes, but are the mental equivalent of doing a jog or going to the gym. 'In the same way that physical exercise is good for you, so is keeping your brain stimulated,' Robertson says. 'Quite simply, those who keep themselves mentally challenged function significantly better mentally than those who do not.'
G. The puzzles are aimed at all ages. Robertson says that some old people are so stimulated that they hardly need to exercise their brains further, while some young people hardly use theirs at all and are therefore in dire need of a workout. He does concede,however, that whereas most young people are constantly forced to learn, there is a tendency in later life to retreat into a comfort zone where it is easier to avoid doing things that are mentally challenging. He compares this with becoming physically inactive, and warns of comparable repercussions. 'As the population ages, people are going to have to stay mentally active longer,' he counsels.'We must learn to exercise our brains just as much as our bodies. People need to be aware that they have the most complex entity known to man between their ears,' he continues, 'and the key to allow it to grow and be healthy is simply to keep it stimulated.'
Questions 1-2:
Choose TWO letters, A-E. Write the correct letters in the boxes below.
Which TWO of the following are claims that Robertson makes about the puzzles in his book? (The answers must be in alphabetical order)
A. They will improve every mental skill.
B. They are better than other kinds of mental exercise.
C. They will have a major effect on people's mental abilities.
Q Search
A今
PRE
Π
X
TDS601 PROGRESS TEST 1
ENG
INTL
10:46 AM
10/16/2023