Kizspy | Question: 17
(Choose 1 answer)
How would you use a Rigidbody to make an object jump when the spacebar is pressed?
A. if (Input.GetKeyDown(KeyCode.Space)) { rb.AddForce(Vector3.up * jumpForce); }
B. if (Input.GetKeyDown(KeyCode. Space)) { rb.SetActive(false); }
C. if (Input.GetKeyDown(KeyCode. Space)) { rb.transform.position += Vector3.up; }
D. if (Input.GetKeyDown(KeyCode. Space)) { rb.Play();}