Kizspy | Question: 21
(Choose 1 answer)
What options does Unity offer for physics engine implementations according to project needs?
A. 2D, 3D, object-oriented, or procedural
B. Havok, Bullet, PhysX, or Box2D
C. Data-oriented, object-oriented, procedural, or declarative
D. 2D, 3D, object-oriented, or data-oriented