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Kizspy | Question: 26
(Choose 1 answer)
Given a Unity project with frequent frame drops, what evaluation steps would you take to identify the
bottleneck?
A. Analyze the Profiler tool to identify CPU and GPU bottlenecks.
B. Reduce the resolution and monitor if frame drops still occur.
C. Optimize all textures and meshes indiscriminately.
D. Rewrite all scripts to minimize the use of Start() and Update().

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