Kizspy | Question: 5
(Choose 1 answer)
What does this script allow?
using UnityEngine;
public class SerializedData: MonoBehaviour {
[SerializeField] private List<Vector3> positions;
public List<Vector3> GetPositions() { return positions; }
A. Physics calculations with positions
B. Serialization of a private list for Inspector editing
C. Animation of positions
D. Input handling for positions