PRU212_-_FA_2024_-_FE_3005.webp
T

PRU212_-_FA_2024_-_FE_3005.webp

Kizspy | Question: 4
(Choose 1 answer)
How can you implement a mechanism in Unity to respond differently to collisions based on the colliding object's tag?
A. Adjusting lighting settings
B. Using a Collider component
C. By checking for OnCollisionEnter events and comparing the colliding object's tag
D. Simulating audio playback

  • Like
Reactions: namnamnam1305

Thông tin

Category
PRU212
Thêm bởi
thanhhoa88
Ngày thêm
Lượt xem
5,270
Lượt bình luận
22
Rating
5.00 star(s) 1 đánh giá

Share this media

Back
Bên trên Bottom